Still frustrated with the ending, Mass Effect fans gave ME3 a new ending, with new scenes, voice acting and animations. It’s still a little rough and a work in progress, but you can see the potential and awesomeness in all of it.
What all of this frustration led to, in the end, was the creation of ME3 Explorer, an application that mods Mass Effect 3 to its fullest, replacing textures, meshes, animations and even conditionals (game branches, or the story itself).
It’s amazing that all of this ending mess led to a combined effort done to bring mods into Mass Effect 3, a game in a nearly mod-less franchise. I mean, Mass Effect 1 was slightly moddable but starting with Mass Effect 2, BioWare’s Unreal Engine 3.5 fork was locked down tighter than many other games, barring all mods other than brutal texture replacements (TexMod) and configuration changes.
Think of the possibilities! New story branches! New side-missions! New companions!