A geek, gamer and programmer from Israel. I'm primarily a PC gamer with a few PS3 games. I usually post gaming-related content, music and my own thoughts on plenty of things.

Catching Elephant is a theme by Andy Taylor
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I still don’t understand why Dollhouse was cancelled.

A while ago, when my satellite TV provider bought several new shows, these promos for “Dollhouse” caught my interest. Fast-forward to tonight, when I had just seen Dollhouse’s 24th episode (season 2, episode 11), and I have only three words to say. Oh. My. GOD. Sorry for sounding like a pre-teen walking out of a screening of Twilight, but OH MY GOD DOLLHOUSE IS THE BEST ACTION SHOW EVAR. That episode just blew my mind wide open, making me question the show’s cancellation one more time.

With all of these unbelievable twists, brilliant plot and exquisite attention to detail, I still don’t get why Fox cancelled the show. When I heard of the news (Thanks to Twitter!) I immediately went online and read a bunch of articles on why it was cancelled, since even at the time the show was great. I read that it was placed at a crappy time slot, with “Terminator: The Sarah Connor Chronicles” playing before it and “Stargate: Universe” showing on SyFy at the same time. Really, Fox - Fridays at 9pm? I don’t think any of the young audience that’s supposed to like this show would stay home on a Friday night. Plus, it’s a bad move to even try and compete with a Stargate show, or virtually any long-running shows series/format with a very large fanbase. Terminator and Dollhouse were both great shows, and look what happened - they both got axed.

Dollhouse, in my opinion, is the best action show on television these days. Really, I think it surpasses Heroes and other scifi-action shows. The twists in episode 24 actually made me take 10 minutes to digest it all and go over them again in disbelief, keeping my mouth open at the same time (post-gasping). Yes, they were that good. Without spoiling anything, the twists were better and better as they came, with Caroline’s last memory as the climax.

I really don’t get why Fox placed this show in such a bad time on a Friday night, broadcast it at the same time as a Stargate show or even cancelled it after they actually failed it! Forget about ratings - a network should not cancel a new show before giving it a decent chance, let alone one with a well-sized fanbase.

Screw you, Fox. Screw you.

This is why I love Microsoft’s Xbox 360 Controller for Windows.

Even though I’m not an Xbox 360 gamer, but actually a PC/PS3 gamer, I just love the 360’s controllers. Yeah, I know that sounds weird, but that’s the case. I like to play a lot of games with a joystick, specifically Psychonauts, Trine, Overlord: Raising Hell, FLOCK!, Braid, GTA IV and Mirror’s Edge. Mirror’s Edge is the only FPS I like to play with a joystick, mostly because you don’t need the high precision you get with a computer mouse, and because it feels better to play it with a controller.

First of all: they’re very, very comfortable. I like how the first joystick is placed on the top-left part, rather than at the bottom-left part like in Sony’s controllers. Sony’s “buttons-here-joysticks-there” approach doesn’t work these days. Every game has joystick control, and in most cases it’s mandatory, or just so bad with the D-Pad. You hear that, Sony? Improve your controllers! They’re lacking. It’s so much more comfortable to use the 360 controller, because of that, and other reasons.

Another reason is the controller’s overall design. Not only does it look better, but it also feels better in your hands, better than any generic controller, or at least Sony’s, in my opinion.

A third reason is controller rumble and pressure-sensitive triggers, which most generic PC controllers don’t have. Having pressure sensitivity is a great thing, like in GTA IV: pressing the trigger just a bit enters free-aim mode, and holding it stronger enters auto-aim mode. This makes toggling or having a button for each seem bad and primitive, huh?

The last reason is the best one. I love these controllers because they introduce a new, well-needed standard for PC games: controller support and auto-configuration. Every time I enter a game that supports these controllers and switch mine on, it automatically configures the buttons and changes every key indication on-screen appropriately.

Like with Mirror’s Edge. I open the game, turn on my controller, and… BAM!

BAM!

BA—Oh, right.

BioShock 2's main menu

What do you think of Microsoft’s controllers?