A geek, gamer, programmer and Dtoider from Israel. I'm primarily a PC gamer with a few PS3 games. I know my way around C#, Java, Javascript, HTML & CSS. I usually post gaming-related items along with great music, funny things and my own thoughts on plenty of things.

 

Valve’s Source Engine Gets Depth-of-Field And Improved Dynamic Shadows

Valve have just announced a new free game called “Alien Swarm”, which was developed by a group of talented designers who were hired from the modding scene. According to Steam, “…the game thrusts players into an epic bug hunt featuring a unique blend of co-op play and squad-level tactics.” The game looks pretty interesting, but the part that caught my eye was the rather quiet announcement of several new features for Source, including Depth-of-Field, improved dynamic shadows and a (real) third-person camera.

These new features will be part of a new version of the Source SDK. In addition, the game will include the full code base for the game and the code for the updated features for Source. Neat, huh?

[Source: Valve’s official Twitter account and Alien Swarm’s Steam store page]